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Hiển thị các bài đăng có nhãn Oculus. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Oculus. Hiển thị tất cả bài đăng

Thứ Ba, 11 tháng 10, 2016

New Gear VR headsets no longer work with Samsung's Galaxy Note7

Thứ Ba, 11 tháng 10, 2016 - 0 Comments

If you try to pair a Note7 with a Gear VR, it won't work.
If you try to pair a Note7 with a Gear VR, it won't work.

The message on the Samsung Galaxy Note7 is clear: The device should not be used by anyone, regardless of when it was bought. 

The recommendation now comes straight from Samsung, which all but confirms the veracity of several reports that even the replacement Note7 devices — which were supposed to be safe with regards to battery issues — are catching fire. 

But even if some users insist on keep using the phone, they'll soon find its functionality diminished. A Reddit user found out and Android Central has confirmed that the Note7 will no longer work with Oculus' Gear VR headset. 

Users who try to pair the two devices will now get the following message: "Customer safety is Oculus' top priority. Oculus is removing support for all Note7 devices on the Oculus platform. Until further notice, Note7 devices will not be compatible with the Gear VR. For more information regarding the Note7, please contact Samsung directly."

Furthermore, the FAA has issued an updated guidance on Samsung Galaxy Note7 devices Monday, urging "passengers onboard aircraft to power down, and not use, charge, or stow in checked baggage, any Samsung Galaxy Note7 devices, including recalled and replacement devices."

It's final: If you own a Note7, no matter how much you like it, you should turn it off and exchange it for money or a different device at your place of purchase. 

Continuing to use the phone is, simply put, dangerous. 

The news comes after a bad weekend for the Note7, in which more reports of the phone bursting into flames cropped up, followed by all major carriers cancelling replacement programs for the device.

The original Note7 was officially recalled after Samsung received more than 90 complaints of the phone's battery overheating and catching fire, in some cases causing injuries and damage to property. 

It's still possible that Samsung could resume production and sales of the Note7 if it manages to fix the phone's battery issues, but at this point it seems unlikely. 

In any case, all the Note7s that are currently in circulation — replacement units or otherwise — should be powered off, permanently. 

Chủ Nhật, 9 tháng 10, 2016

1 million people use VR every month: Oculus

Chủ Nhật, 9 tháng 10, 2016 - 0 Comments

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

1 million people use VR every month: Oculus

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

1 million people use VR every month: Oculus

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

1 million people use VR every month: Oculus

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

1 million people use VR every month: Oculus

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

Thứ Bảy, 8 tháng 10, 2016

1 million people use VR every month: Oculus

Thứ Bảy, 8 tháng 10, 2016 - 0 Comments

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

1 million people use VR every month: Oculus

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

1 million people use VR every month: Oculus

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

Thứ Sáu, 7 tháng 10, 2016

1 million people use VR every month: Oculus

Thứ Sáu, 7 tháng 10, 2016 - 0 Comments

Just how popular is virtual reality? It's hard to tell, but Facebook CEO Mark Zuckerberg said "1 million people use VR every month" at the Oculus Connect 3 developer conference.

Zuckerberg didn't specify what VR specifically referred to. Does that include Google Cardboard? Samsung Gear VR and all of the mobile VR headset clones? He did name-check the competition, and didn't specify Oculus/Facebook in the stat, so it stands to reason he's including all VR experiences in that million.

Still, we wonder just how many of those 1 million monthly people are using the Oculus Rift. And what about the HTC Vive? And just how many people were using Oculus Rift developer kits before the consumer version of the headset launched this past spring?

Again, it's hard to tell how successful that is when VR, as a category, is so broad and spread across multiple different devices and platforms.

A million VR users does sound promising. Even though the Rift and Vive are available, it's still very, very early days for the "next computing platform."

Google's Daydream VR platform is set to launch in the next few months and PlayStation VR launches next week.

Facebook's standalone VR headset feels like the future

SAN JOSE, California — For as far VR has come and as good as the experiences have gotten, there still aren't many options for those who don't have a high end PC.

But during the keynote at Oculus Connect Thursday, Mark Zuckerberg briefly teased an all-new headset: a standalone viewer that doesn't rely on a mobile phone or a PC.  Right now the device, known at the Santa Cruz Prototype, is just that: a prototype. But it offers a tantalizing look at an untethered VR future.

Though the video demo of the Santa Cruz Prototype was more remarkable for how its brevity more than what it actually showed, Oculus was offering short demos of the device at Oculus Connect and Mashable got a chance to take the headset for a spin.

The demo took place in a windowless room that was set up to look like a living room, with a couch, a desk and other furniture set up around the perimeter. The middle of the room was empty — we were encourage to move around as much as we liked during the demo.

Photos and video weren't allowed inside the demo room but the headset looked just like what appeared in the very short video shown during the keynote. The headset itself resembled the Rift, but had four cameras attached to the front of the headset and the words "Santa Cruz Prototype" emblazoned on the front cover. On the back of the headset was a fan for cooling and a processor.

Image: oculus

The three-minute demo consisted of two different animated scenes. One was a suburban neighborhood and the other a rooftop whee you could look down on the buildings around you. The overall image quality lay somewhere between the Gear VR and the Rift. The graphics were cartoon-like and pretty cheesy but the experience was meant to demonstrate the untethered concept of the prototype more than anything else.

There was nothing to actually do once in the scene other than walk around and explore the surroundings, which was sort of the whole point. You could comfortably explore the virtual world around you without worrying about bumping into something. 

That's because as soon as you got within a foot or so of a wall or piece of furniture a series of blue lines appeared in VR to let you know you were too close (you can see them faintly in the GIF above.) Take a step back and the lines disappeared. Move forward and there they were again.

It's difficult to overstate just how freeing this is. If you know anything about VR you know that there are really only two kinds of experiences right now: mobile VR, like the Gear VR and Google's Daydream VR, which use smartphones and wired experiences that rely on a PC connection like Oculus or the HTC Vive. Neither of these give you the freedom to comfortably move around while you're in VR.

The Santa Cruz Prototype does. During my demo, I moved side to side, spun around and walked to all sides of the space — I was never the least bit worried about bumping into anything. The blue lines always appeared as I approached the wall.

This is due to the combination of cameras on the headset, which are able to track your movements in relation to the objects in the room, Max Cohen, Oculus' head of mobile, explained. "What it's basically doing is that it's sampling the environment and so it's looking around at objects that it can then recognize," Cohen told Mashable. 

"You don't have to set up anything. You just put it on your head and in the environment it should, theoretically, work."

There are some caveats. Cohen cautioned that it won't work everywhere. Wide open outdoor spaces, for example, wouldn't work as there are no boundaries for the camera to detect. Some surfaces and lighting conditions may also limit it (my demo was in a brightly lit room with no windows).

So while it does offer the promise of an untethered mobile experience, don't expect to use it outdoors very much.

"We expect this standalone product to still be used in the home but also in the home of your friends because you take it with you. Or maybe you take it to your workplace," Cohen said. "We think it's very flexible but it's not like this one thing that magically works every single place you are."

It may not be magic, but it does feel like the future.

Thứ Năm, 30 tháng 6, 2016

Hacker takes over Twitter account of Oculus CEO, has a good laugh

Thứ Năm, 30 tháng 6, 2016 - 0 Comments

Https%3a%2f%2fblueprint-api-production.s3.amazonaws.com%2fuploads%2fcard%2fimage%2f131874%2fbrendan_iribe
I'm sorry Brendan, you're going to have to give that Oculus Rift away if you want your Twitter back.
Image: AP Photo/Eric Risberg, File

Another day, another high-profile Twitter account hacked. 

This time it's the account of Oculus CEO Brendan Iribe, whose Twitter account is apparently still under the control of an unknown hacker, who used it to send a string of pranks, including the "announcement" of a new Oculus CEO. 

The hacker, who appears to be this Twitter user,  changed Iribe's cover photo and his bio (which says "im not testing ya security im just havin a laugh" — a reference to a recent string of celebrity Twitter hacks). 

Image: Stan Schroeder, Mashable

In the last tweet, posted minutes ago at the time of this writing, the hacker proclaims he'll give Iribe his Twitter back if he gets a free Oculus Rift so he can "watch porn the cool way." Somewhat crude, but not an entirely unreasonable demand. 

Image: Stan Schroeder, MashabLe

Just like most of the hacks we've seen over the past few weeks, this one also seems to be related to a reuse of an old password. In one tweet, the hacker reprimands Iribe for using "the same pass for 4 years."

The list of high-profile folks who had their Twitter hacked recently include Mark Zuckerberg, Drake, Katy Perry and Evan Williams. 

Have something to add to this story? Share it in the comments.

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